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I struggled to bring myself to complete this one. The turf war is introduced in the beginning but that is the last you will hear about it as the main storyline is strictly linear with no player choices. Forget about running the game with dynamic lighting, you'll get only about 5-10 FPS with that enabled even with a modern PC. But still, it's a S.T.A.L.K.E.R., the essence is still there. The AI could have been better, game logic could have been better, side quests could have been more interesting. Overall, it's a good game, not as good as SoC but good enough for it's price (currently $2.5). I don't want to give spoilers but come on people, the last part was really good (and hard). I read some comments about how bad the story is, but I liked it. Steam tells me I played 21 hours and i think about 1 hour of it is loading. I think they should change the loading strategy if you're loading the same map. The loading times are much longer than Max Payne 3. And when they throw a grenade, it lands at most 50 centimeters from your feet. After the enemies started throwing grenades, I realized that was not my fault. But it's not because I was acting stupid, I always play RPG-like FPS games slowly, have more equipment, better weapons and armor, then go. Of four difficulty levels, I selected 4, after playing for 20 minutes at most, I had to change to 3, then 2. I'm not a very good FPS player but I have a habit that whenever I play an FPS game, I select the hardest difficulty level. So far so good, right? Let's talk about game mechanics. There is a point in faction wars in which you cannot do anything anymore, but before reaching there, it's very fun. Although faction quests and other side quests are very repetitive, I fought for factions for more than 5-6 hours. Being a member of a faction is very fun too, I really wanted that in SoC. There were crashes at least two times than SoC, but it was bearable. And having played the game for 21 hours, it was OK. It's OK for a game to have bugs, but in main quest? Was CS not tested at all? After the discount in steam (new year sale), i bought the game, hoping to be able to play it this time. I couldn't play more because of the bugs in the main quest.
STALKER CALL OF PRIPYAT COMPLETE GUNPLAY CRACKED
And having played (I will talk about the latest vanilla version, from steam) I had the game in '08, a cracked version. (I will talk about the latest vanilla version, from steam) I had the game in '08, a cracked version. This game would have been better if the bugs were completely ironed out, and it was made much more faithful to its superior predecessor. Hopefully the faction system and the stupid artifact hunting will be removed from the 3rd game.
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Indeed the wasteland is more detailed than ever, but the sheer amount of random NPCs, and the lack of numerous mutants make the game seem way too hospitable. CS just doesn't capture the jarring feel of the first game, and the faction systems make the zone feel less like a detailed eastern bloc wasteland and more like a russian version of counterstrike. Indeed the wasteland is more detailed than ever, but the sheer amount of random NPCs, and the lack of numerous mutants As a huge fan of SHOC, I really don't want to rate this game bad. … ExpandĪs a huge fan of SHOC, I really don't want to rate this game bad. But I'm struggling with this one big time. I want to love this game, I loved SoC and played it dozens of times through. As others have pointed out, you can empty an entire clip into an enemy's head, and he just stands there, while a grenade can come at you from 1/4 mile away and kill you. It is dreadfully slow, the weapons are simply awful, and it is much much more linear. But the gameplay here is both the same as SoC, as well as grueling and painful sometimes. I understand why they did what they did to some extent, to show how it was before the SoC, the zone less messy, more separate factions, less artifacts, etc. But this is installment is extremely frustrating.
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It is dreadfully slow, the weapons are simply awful, and it is much much I TOTALLY loved SoC.